Date Time Category Activity
January 8, 2008 9:00pm - 10:30pm Setup Setup website, source code repository
January 9, 2008 10:00am - 11:20am Setup Setup website, send e-mail to team about website
January 10, 2008 2:30pm - 4:30pm Meeting Discussed the projects we want to work on
January 17, 2008 9:30am - 10:00am Research Played different tower defense games to get a better feel for what we want to do
January 19, 2008 11:30am - 4:00pm Meeting Discussed details of implementing project and worked on project plan
January 23, 2008 3:50pm - 4:50pm Documentation Reformat much of our documentation, create new weekly report, add more information to main page
January 26, 2008 9:00am - 9:32am Documentation Clean up the formatting of our project plan. Move description to main page
January 26, 2008 11:00am - 4:00pm Meeting Met with other team members, finished project plan, discussed implementation
January 26, 2008 4:30pm - 4:42pm Coding Cleaned up project header files
January 28, 2008 1:15pm - 2:00pm Coding Work on class for submitting high score to web site
February 1, 2008 12:35pm - 12:55pm Documentation Cleaned up the formatting of the SRS
February 2, 2008 11:00am - 2:40pm Meeting Met with other team members, worked on SRS
February 4, 2008 10:00am - 10:30am Documentation Finished the SRS
February 5, 2008 4:00pm - 4:20pm Documentation Fix up a few of our documents (titles, cleanup, etc.)
February 5, 2008 11:00pm - 11:23pm Coding Test high score web access, work on high score script
February 6, 2008 12:11pm - 2:16pm Coding Create script for getting high score information and another for returning high score information via XML
February 6, 2008 6:40pm - 9:30pm Coding Worked on code that submits high score (almost done)
February 7, 2008 5:30pm - 7:30pm Coding Finish high score submission class (added md5 hash to prevent fake high score submissions)
February 8, 2008 1:34pm - 1:51pm Documentation Document high score web service
February 8, 2008 4:04pm - 4:45pm Documentation Finish up the SDSv1
February 11, 2008 12:25pm - 1:03pm Documentation Add more information to section 3.2 of SRS
February 11, 2008 7:40pm - 8:04pm Coding Improvements to DirectX initialization function (sanity checks hardware, use hardware vertex processing if possible)
February 12, 2008 10:42pm - 1:08am Coding Abstracted the line drawing into a primitive class
February 14, 2008 1:16pm - 5:00pm Documentation Work on the SDSv2 (completed pseudo-code, started component descriptions)
February 15, 2008 9:10am - 9:41am Documentation Completed the SDSv2
February 16, 2008 11:00am - 2:00pm Meeting Met with team
February 16, 2008 7:45pm - 9:10pm Coding Game renderer gets entities to draw now, got triangle primitive working, started map game entity
February 18, 2008 6:10pm - 7:50pm Coding More work on primitive drawing
February 22, 2008 10:05am - 10:36am Documentation Review VVP, finish up section that wasn't yet completed
February 25, 2008 7:34pm - 8:50pm Coding Work on primitive rendering
February 27, 2008 7:09pm - 8:58pm Coding Work on primitive drawing, some aren't drawing now for some reason
March 1, 2008 11:50am - 12:50pm Meeting Discussed what we accomplished and future project plans
March 2, 2008 2:30pm - 5:53pm Coding Work on optimizing some of the drawing routines using code profiling
March 4, 2008 9:24pm - 11:25pm Coding Clean up game renderer cruft, use screen coordinates for primitive
March 6, 2008 10:00pm - 11:05pm Coding Optimized the drawing of the box primitive, fixed alpha blending
March 8, 2008 11:00am - 1:00pm Meeting Met with team
March 12, 2008 7:35pm - 9:50pm Coding Clean up code
March 16, 2008 3:31pm - 4:24pm Coding Performance analysis (using Visual Studio performance tools)
March 24, 2008 5:30pm - 6:30pm Meeting Met with team to discuss future work
March 26, 2008 6:24pm - 9:15pm Coding Worked on optimizing drawing routines
March 29, 2008 10:56am - 2:45pm Coding Cleaned up code cruft (removed a lot of excess code), change design a little for optimization
April 2, 2008 7:20pm - 10:30pm Coding Large buffer for triangles now created instead of a buffer for each, started work on z-buffer
April 3, 2008 6:24pm - 9:09pm Coding Finished z-buffer, lines now have z-coordinate and most drawn objects have a z-coordinate. Implemented anti-aliasing.
April 5, 2008 11:00am - 2:00pm Meeting Weekly team meeting
April 12, 2008 11:00am - 5:00pm Meeting/Coding Weekly meeting and pair programming
April 13, 2008 4:21pm - 5:52pm Coding Draw damage radius circle (created circle primitive), fix targeting radius calculation
April 17, 2008 6:04pm - 9:48pm Coding Clean up code cruft
April 26, 2008 2:34pm - 4:40pm Testing Play test the game