CS4500 Weekly Management Report

April 7 - April 13

Team Here For Beer



Accomplishments

  1. Graphics Rendering improvements (Chris)
  2. UI improvements, additional towers added VVR3 (Rex)
  3. Additional Enemies added. (Tim)
  4. Particle effects tweaking (Dax)

Goals and Priorities

Short Term

  1. Continue game engine development
    1. Posting high scores and additional graphics improvements (Chris - due Apr 18)
    2. Particle fading / clean up particle explosions (Dax - due Apr 18)
    3. Additional enemies and high score flash frontend (Tim - due Apr 18)
    4. Level loader and further sound improvements (Rex - due Apr 18)

Needs

(none)