CS4500 Weekly Management Report

January 21 - January 27

Team Here For Beer



Accomplishments

  • We all met Saturday to do some coding and finish the Project Plan
  • Started SRS document
  • Got basic game engine started (Vector Graphics, Particle effects, gamelogic, input)
  • Continued DirectX/CPP practice

Goals and Priorities

Short Term

  1. Polish Project Plan (Rex, Dax, Tim, and Chris - due Jan 31)
  2. Complete SRS document (Rex, Dax, Tim, and Chris - due Feb 5)
  3. Continue game engine development
    1. Web Server w/ C++ Implementation (Chris - due Feb 2)
    2. Particle Effect Class Implementation (Dax - due Feb 2)
    3. Implement Towers into Game Engine (Tim - due Feb 2)
    4. Finalize DirectInput? MouseHandlers? (Rex - due Feb 2)

Long Term

  1. Flesh out ideas for Game Entities (Rex - due Feb 2)
  2. Work on Scoring Algorithms (Chris - due Feb 2)
  3. GUI design (Tim - due Feb 2)
  4. Special Effects work (Dax - due Feb 2)

Needs

(none)