CS4500 Weekly Management Report

February 18 - February 24

Team Here For Beer



Accomplishments

  1. Completed VVP (Tim, Rex, Dax, Chris)
  2. Menu UI mostly completed (Rex)
  3. More work on primitives (Chris)

Goals and Priorities

Short Term

  1. Continue game engine development
    1. Get particles implemented as primitives (Dax - due Mar 1)
    2. Finish base primitive implementations (Chris - due Mar 1)
    3. Work on moving game GUI to a game entity object (Rex - due Mar 1)

Long Term

  1. Flesh out ideas for Game Entities (Tim)
  2. Work on Scoring Algorithms (Chris)
  3. GUI design (Rex)
    • Mostly completed
  4. Special Effects work - Particle System and explosions (Dax)

Needs

(none)